Using JetBrains tools can be a great choice for C++ and Unreal Engine development! Here’s how you can make the most out of JetBrains tools for handling RC, WXS, and CMake-based projects:
### Recommended JetBrains Tools
1. **CLion**:
- **Best for C++ Projects**: CLion is JetBrains' C++ IDE, and it integrates well with CMake. It provides advanced coding assistance, refactoring tools, debugging, and support for CMake projects, making it ideal for Unreal Engine and plugin development.
- **Resource Files**: While CLion doesn’t natively support RC and WXS editing as strongly as some other editors, it’s great for managing the C++ side and handling CMake integration.
- **CMake Integration**: CLion automatically detects CMake files, making it easy to configure, run, and test your build. You can add custom CMake commands to compile resource files or even automate tasks specific to your setup.
2. **Rider** (for Unreal Engine):
- **Best for Unreal Development**: JetBrains Rider has specific support for Unreal Engine, including Unreal’s build and reflection systems, editor support, and C++/Blueprint dual navigation.
- **Integration with Unreal’s Build Tools**: Rider recognizes Unreal Engine’s unique requirements, so it’s great for working on plugins that depend heavily on Unreal’s ecosystem. It also supports debugging and testing with Unreal’s automation tools.
3. **ReSharper C++** (if using Visual Studio with Unreal):
- **Enhanced IntelliSense and Refactoring**: If you’re working in Visual Studio, ReSharper C++ provides powerful refactoring, navigation, and code analysis features to boost productivity within Visual Studio.
### Setup Tips
- **CMake Configuration**:
- JetBrains tools recognize CMake scripts directly, so simply open your project’s main CMake file to start. Customize CMake commands to handle RC and WXS files if needed, by adding custom build commands in your CMakeLists.
- **Handling RC and WXS Files**:
- **Editing**: You may want to open RC and WXS files in an external text editor or Visual Studio, especially for WXS-specific IntelliSense.
- **Automation**: For builds that need custom handling of RC/WXS files, add `add_custom_command` in your CMakeLists to integrate their compilation within the project workflow, allowing JetBrains tools to handle them as part of the regular build.
Let me know if you’d like specifics on setup within CLion, Rider, or ReSharper for a particular workflow!
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