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WindowsPlatformFeatures
// Copyright Epic Games, Inc. All Rights Reserved.using System.IO;using UnrealBuildTool;[SupportedPlatformGroups("Windows")]public class WindowsPlatformFeatures : ModuleRules{ public WindowsPlatformFeatures(ReadOnlyTargetRules Target) : base(Target) { // NOTE: General rule is not to access the private folder of another module, // but to use the ISubmixBufferListener interface, ..
2019. 2. 18. 17:38
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