//  Converted to Swift 5.3 by Swiftify v5.3.18369 - https://swiftify.com/

if recognizer.state == began {

 

    recognizer.scale = recognizer.scale + previousPinchRecogScale

} else if recognizer.state == changed {

 

    if recognizer.scale > 5 {

        recognizer.scale = 5

    }

 

    if recognizer.scale < 0.7 {

        recognizer.scale = 0.7

    }

 

    va1 =

    ((6 - recognizer.scale) * 27.93)

 

    setViewAngle(angle:va1)

} else if recognizer.state == ended {

 

    previousPinchRecogScale = recognizer.scale

}

 

-0=-0=-0-=0=-0-=0=-0-=0=-0-=0-=0-=0=-0=-0-=0=-0=-0=-0=-0=-0=

 

    var previousPinchRecogScale : CGFloat = 0.0

 

 

      if(recognizer.state == .began) {

            recognizer.scale = recognizer.scale + previousPinchRecogScale

        } else if(recognizer.state == .changed) {

            if(recognizer.scale > 5) { recognizer.scale = 5 }

            if(recognizer.scale < 0.7) { recognizer.scale = 0.7 }

            va1 = Float((6 - recognizer.scale) * 27.93)

            setViewAngle(angle: va1)

        } else if(recognizer.state == .ended) {

            previousPinchRecogScale = recognizer.scale

        }

'진행 프로젝트 > [진행] 개발 팁 &amp;amp;amp;quot;줘볼까?&amp;amp;amp;quot;' 카테고리의 다른 글

simd_float4x4  (0) 2021.01.14
App Store 정보 18.Dec.2020  (0) 2020.12.18
pkg mng system. brew -> port  (0) 2020.11.27
#define to let  (0) 2020.11.26
drawrect  (0) 2020.11.25

+ Recent posts